Everything in the Digital Standard Edition PLUS:
Legendary Fervent Strike
Sap your enemies’ strength, increasing the damage they take from your non-Druid allies.
Decrease all damage taken and increase your movement speed by embodying the power of the fae.
Legendary Poison Malice
Maintain the buff for an extended period, at the cost of gradually increasing your global cooldown.
Legendary Pacifying Strike
Protect your nearby allies for a short time, redirecting a portion of the damage they take to yourself.
Legendary Galvanic Strike
Empower yourself with electricity, increasing all your damage based on your current charge.
Explore the map
The Starfall Prophecies have come to pass. The harbinger of doom is here.
The Comet of Ahnket hurtles through the skies towards Telara, tearing pieces from the planes it passes through and assimilating them into its ever-growing mass. Marshes, forests, deserts, and volcanic wastes have all merged together beneath the shadow of the colossal Tower of Ahnket, creating a new world of unnatural beauty... and unfathomable danger.
Now the Guardians and Defiant must unite against the sinister intelligence that guides the Comet of Ahnket and stop it from swallowing their world.
Freed from the great dragon Greenscale’s insatiable hunger, the faeries, unicorns, and satyrs of Scatherran had returned to a peaceful existence. Unfortunately, when the Comet stole their mystical forest from its home plane, it awakened an ancient and insidious evil. Ally with Shyla Starhearth and her ward, Tasuil the dragon, to defend the innocent from the return of the Tuath’de.
The stagnant, murky waters of the Xarth Mire conceal terrifying secrets and terrible dangers. Whether it is falling prey to Greenscale’s mate and her ravenous brood or becoming another sacrifice for the Tuatha’de, certain death awaits anyone fool enough to enter the marsh unprepared. Fight alongside Tasuil the dragon and Anthousa of the Kelari and put an end Queen Una’s dark rituals.
Every year the kobold followers of Saint Taranis journey into the Gedlo Badlands to test their spirits against the goblin hordes. This year, however, the Comet of Ahnket tore their battlefield from the Plane of Fire, trapping them in an unwinnable and inescapable battle. Join Cyril the Champion in uniting the scattered kobolds and helping them ascend to a higher plane.
Between the boiling rivers of molten lava and burning, smoke-filled air, Ashenfell is a land barely fit for devils and dragons, let alone the Ascended. The lines between good and evil blur as you join forces with the scholarly succubus Carli and the mysterious Messenger Ambriel to stop Duke Arcarax and the Adversary’s fiery legions from taking control of the Comet.
The narrow bridge that spans this gaping abyss is the one and only path to the heart of the Comet: the Tower of Ahnket. Don’t lose your footing, as not even an Ascended’s inhuman strength will save them from the great tail of the comet, let alone the intense, churning magic released by the unknowable intelligence locked within the Tower.
Beyond the tower, wedged between the lands of Life and Fire, lies a dead land, completely drained of planar energies. Rumors persist of a small enclave of mages hidden somewhere in these wastes, but none have ever found them...
A makeshift city constructed in the shadow of the Tower of Ahnket, Alittu is home to the Tenebrean mages and offers sanctuary to any who come to the Comet. While the inhabitants seem friendly and knowledgeable, do they hide the secrets to destroying the Tower and saving Telara?
Increased Level Cap: 70
Planar Assault Adventures
Looking for Raid
Individual Reward System
Eternal Item Rarity